AI Insights · Timothy · July 2024
Q2 2024: Top 5 Idle RPGs on iOS in the US Show Varied Trends
Discover the latest performance trends of the top five Idle RPG applications for iOS in the US during the second quarter of 2024. Sensor Tower's exclusive data reveals user engagement and revenue insights.
In Q2 2024, the Idle RPG category on iOS has seen a diverse range of user engagement and revenue trends across the top applications. Sensor Tower provides a detailed look into how these games have fared over the quarter.
Legend of Mushroom, published by Joy Net Games, demonstrated a fluctuating revenue pattern, peaking at $1.7M in late April before dipping to $236K by the end of June. Downloads saw a sharp decline from 359K in early April to zero new downloads reported in several weeks of June. Weekly active users started at 784K and ended the quarter at 689K, showing a slight downward trend.
Legend of Slime: Idle RPG War from AppQuantum Publishing Ltd witnessed a revenue range between $35K and $166K, with a closing figure of $38K in late June. Downloads fluctuated, with numbers like 53K in early April and ending with 32K in the last week of June. Active users saw a decrease from 163K to 121K throughout the quarter.
Martian Rex, Inc.'s Stone Story RPG showed a modest revenue performance, with its best week at $57K and a low of $0 revenue during late April. Download trends were relatively stable, ranging from 57K to 18K. However, the game's weekly active user data was not available.
Miners Settlement: Idle RPG by Funventure P S A experienced a revenue drop to $0 after the first week of April, maintaining this level for the rest of the quarter. Download numbers were more encouraging, with an initial 14K that surged to 54K in late April. Active users started at 64K, reaching a peak of 92K in late April, and then closing the quarter at 53K.
Finally, Nobody's Adventure Chop-Chop from G-CONG NETWORK had a revenue increase from $9K in early April to $105K by late June. The game had a notable download spike of 128K in mid-April, but no new downloads were reported after late May. Weekly active users grew from 77K to a peak of 149K in mid-April before stabilizing at 36K by the end of the quarter.
For more insights and in-depth analysis of app performance, visit Sensor Tower, where detailed reports and data can help you understand the mobile app landscape.